DX11 CREATE ORTHO CAMERA

Creates an orthographic camera with the provided settings.
An orthographic camera is exactly the same as a "normal" (perspective) camera, except that it uses
a different projection matrix so all the same conditions apply.
For obvious reasons you cannot set the fov or aspect ratio of this type of camera; calling those functions
for an ortho camera will do nothing.

  Syntax
Return Dword = DX11 CREATE ORTHO CAMERA(left, right, top, bottom, near, far)
  Parameters
left
Float
The minimum X coordinate of the box to render all that lies within, relative to the camera.
right
Float
The maximum X coordinate of the box to render all that lies within, relative to the camera.
top
Float
The minimum Y coordinate of the box to render all that lies within, relative to the camera.
bottom
Float
The maximum Y coordinate of the box to render all that lies within, relative to the camera.
near
Float
The minimum Z coordinate of the box to render all that lies within, relative to the camera.
far
Float
The maximum Z coordinate of the box to render all that lies within, relative to the camera.

  Returns

The created camera. Will return 0 if you are trying to create more than 32 cameras at the same time.

  See also

CAMERA Functions Menu
DX11 Function Categories